INTERMEDIATE RIGGING COURSE
KEY DETALS OF
INTERMEDIATE RIGGING COURSE
Easy to understand language is used throughout the course
Designed for both beginners and those who want to strengthen their basics
Step-by-step guidance is provided in each module
Includes practical examples and project files
No prior rigging experience required
Best suited for students, freelancers, and aspiring rigging artists
Covers industry-standard tools and software
Learn at your own pace with structured lessons
Helpful for building a strong portfolio
TOPIC COVERED
Introduction to Intermediate Rigging Principles
Advanced Joint Placement Techniques
Deformers and Controllers
IK (Inverse Kinematics) and FK (Forward Kinematics) Setup
Advanced Skinning Methods
Rigging Facial Features and Expressions
Creating Modular Rigs
Constraints and Parenting Techniques
Rig Optimization for Animation
Troubleshooting Rigging Issues
Exporting Rigs for Animation Pipelines
Practical Projects and Assignments
WHICH SKILLS YOU GAIN AFTER COMPLETE THIS COURSE
After completing this course, you will gain a strong command over intermediate rigging workflows used in the animation and gaming industries. You will be able to professionally set up advanced character rigs, understand how to build and troubleshoot flexible control systems, and create production-ready rigs that function smoothly during animation. You will also learn how to build facial rigs, optimize deformation, and use constraints effectively to enhance the animator’s control. These skills will help you stand out in the field of 3D character rigging and make you job-ready for studio-level projects.