Assassin’s Creed 3, Far Cry 4 Director Leaves Ubisoft

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Ubisoft veteran Alex Hutchinson has left the company to make his own particular studio. Hutchinson, who was game director on prominent Ubisoft projects, for example, Assassin’s Creed III and Far Cry 4, reported his takeoff from the French gaming giant on Twitter this week (via IGN).

“To a great degree glad for all we accomplished on Far Cry and Assassins yet exceptionally eager to assemble something new,” he said. He’s beginning another organization, Typhoon Studios, with giant EA and Warner Bros. producer Reid Schneider and “some other magnificent individuals.” Hutchinson included that you ought not hope to hear much about the designer’s first amusement soon, however he teased, “We are working diligently envisioning a fresh out of the plastic new world to perpetrate on every one of you, so stay tuned.”

So! I left Ubisoft after 7 years. Extremely proud of all we achieved on Far Cry and Assassins but very excited to build something new.

— Alex Hutchinson (@BangBangClick) April 7, 2017

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Myself, @rws360 and some other wonderful people have founded a brand new company: Typhoon Studios.

— Alex Hutchinson (@BangBangClick) April 7, 2017

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Probably won’t have much to announce in the near future as we hire, build our studio, buy a coffee machine and build Ikea furniture but…

— Alex Hutchinson (@BangBangClick) April 7, 2017

…we are hard at work imagining a brand new world to inflict on all of you, so stay tuned.

— Alex Hutchinson (@BangBangClick) April 7, 2017

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Hutchinson stood out as truly newsworthy in 2012 when he said the quest for AAA amusements is “somewhat harmful development… that will leave AAA blockbusters as simply the remainder of the dinosaurs.” In 2013, Hutchinson said something comparable, asserting that AAA recreations are ceasing to exist.

Before joining Ubisoft in 2010, Hutchinson filled in as an innovative chief at Electronic Arts and Maxis, where some of his credits included Spore, The Sims 2, and Army of Two: The 40th Day.

We’ll report back with more subtle elements on Hutchinson’s next game as they become available.

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